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Chronos question

Terrence Timmons (DarkGlitchX) 2 months ago • updated by Lazlo Bonin (Lead Developer) 3 weeks ago 2

Hello!

 

I bought Chronos a long time ago and I just started integrating it into my project, but I have ran into an issue. Does Chronos not affect animations? I’m trying to create a function where I can bring up a ring menu, and I need all objects to stop moving, but when I pause the global clock the entities are linked to, they still animate. Is this normal?

 

Sent from Mail for Windows 10

Chronos Version:
Unity Version:

Am I the only one having this problem? I thought this asset worked on the Animator component as well.

Under Review

Hi Terrence, sorry for the late reply on this.

Chronos should affect both the Animator and Animation components. 

Can you provide more information about your setup, or clear reproduction steps for the issue?