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Chronos & Bolt

Peter Chang 1 year ago • updated by Дмитрий К 4 weeks ago 2

I'm working on picking up Bolt and was wondering if Chronos works well with Bolt. Or if there are any examples of Chronos working with Bolt-thanks!

Chronos Version:
Unity Version:
Answered

Hi Peter!

Chronos is fully compatible with Bolt, no special integration is needed. As with all other third-party plugins, Bolt will pick it up automatically and give you node options as soon as you regenerate your unit database.

Hi! I was thinking on buying Chronos and have few technical questions. As far as i could understand from tutorial videos Chronos uses global and local timescale unit. So the question is how Chronos will work with "Wait for Seconds" unit, Coroutines, unscaled time animations, particles and other such things. will Chronos override Bolt's Flow component logic or maybe i will have to rebuild Bolt's macros to make it work?

Also, does this ability (to slow and fasten time) can be created with Bolt's timescale unit? Don't get me wrong, it's not about the money that Chronos cost ) I just want to be sure that everything will work fine and there will be no errors in console. Since i'm not a coder and barely can fix any errors, which potentially can be caused by having Bolt and Chronos in the same project. Thanks!