+6
Working on it
Lazlo Bonin (Lead Developer) 2 weeks ago • updated 2 weeks ago 16

I decided to start writing a platformer tutorial to cover the basics of using Bolt in a fun step-by-step tutorial. In this tutorial, you'll be building a simple platformer with Bolt. The lesson plan will be:

  1. Project Setup
  2. Character Controller
  3. Health Points & Death
  4. Doors & Keys
  5. Enemies & AI
  6. Projectile Attack
  7. Level Change
  8. Main Menu
  9. Pause Menu
  10. Polish

In this tutorial, you'll learn practical lessons about:

  • Events and the update loop
  • Variables and scopes
  • State machines
  • Instantiation and destruction
  • Saved variables
  • Animator parameters
  • Collisions and raycasting
  • GUI & HUD

To start, you'll download a project with all scenes and prefabs already set up, but without any graph. This way, you'll dig right into Bolt without any additional hassle. Note that this tutorial will not cover the Unity concepts we'll be using (see the Unity Learn tutorials first) or how to navigate Bolt (see the Manual for this).

Cool Idea. Look forward to seeing it. Would I be aloud to turn it into a video tutorial for YouTube?

Sure! Please do :) Hoping to have it ready this week.

+1

Nice
I hope i get my UI Tutorial finished until this weekend. It got a little bit bigger than it was planned.
The new On Pointer Nodes really helps with more complex funktions.

Hi Elin and nice to hear you doing your tutorial. Take your time and enjoy it. I say that because I like making tutorials to learn myself. If I show someone then I remember it.

I also think it is good to help others as any extra bit of information no matter what, will help somebody else that did not know that.

Hi Lazlo, I have just a quick question. Are you going to post your tutorial all in one go when it is finished or are you going to post it as it comes bit by bit?

If you make it in sections then please send me it bit by bit so I can then build the video tutorial bit by bit. Final release could be when all is done or step by step release.

I'm probably going to release it in one go, because it requires sending a complete project beforehand etc.

Ok. Maybe it's better that way, then I can get the feel of the project exactly as you have done it.

Excellent tutorial idea.

I can't wait to see this tutorial, really looking forward to it.

If you can add a mini map in the tutorial that would be cool, like in the top right corner of meteoroid. indicating where you are at the moment and what not yet discovered.

Hi Lars, welcome to the community!

Unfortunately a minimap is too complex for this tutorial. I want it to be very introductory to get people used to basic logic in Bolt.

+2

Quick update on this: the tutorial is coming along well, but it's taking a lot longer than I thought!

I didn't start writing the tutorial itself, but I have a project in which lessons 1 through 7 are mostly done.

If all goes well I'll finish the project early next week (and maybe post a build here!). :)

I'll also publish v.1.0.5 to the asset store tomorrow (Friday) so that it's available early next week.

I have to leave the country from Sep. 19-25, but I'll be back to work on the tutorial and other features on the 26th. I'll still be reachable during that time and will keep a look on the community.

The whole, I have to leave the country sounds rather ominous. Ha. 

Haha no worries, just a trip that had been planned for a long while.

I'm Looking forward to it Lazlo. My microphone is fired up and ready to Bolt.